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SOMA - Two Years Later

It's over two years since we released SOMA, so it's time for another update on how things have been going. First of all, let's talk about sales. As I've said many times before, sales are not...

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Now Hiring: Community Manager and Event Coordinator

We are now looking for a "Community Manager and Event Coordinator" for our company. This will be a very broad role and we are looking for someone who is very driven and creative. The tasks will range...

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What is SOMA's Safe Mode?

Tomorrow we will be releasing SOMA for Xbox One and along with this comes Safe Mode. This is a new way of playing the game that will also be available via Steam and GOG at the same time. Since we...

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Q&A with Frictional writer Ian Thomas

On the last day of the cold January Will from Extra Credits sat down to stream SOMA, and for the first few hours of the game he was joined by his friend and Frictional employee Ian Thomas. Ian worked...

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People of Frictional: Max Lidbeck

WHO AM I I’m Max, and I do gameplay programming and design. I joined Frictional about a year and a half ago, and I’ve been working on one of our super secret projects since.Yours truly. For the first...

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People of Frictional: Alex Camilleri

WHO AM I Hi, my name is Alex and I am one of those people on this planet who make games for a living. I joined Frictional Games almost a year ago as a gameplay programmer & designer, and I am...

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People of Frictional: Gregor Panič

WHO AM I? Hi there! I’m Gregor and I’m a designer and programmer at Frictional, which means I’m responsible for all the fun events in our levels. Okay, maybe they’re fun just for us.It's me! And the...

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Hiring: 3D Artist

Title: 3D artistFocus: Environment designType: Full-time, permanentLast day to apply: 17th of June 2018 Frictional games are filled with terror, intrigue, mystery, and emotion. We want our environments...

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Hiring: Project-based programmer

Title: Gameplay ProgrammerType: Full-time, project-based (1 year)Last day to apply: 8th of July 2018 Frictional Games is famous for its immersive, atmospheric first-person games; games created by a...

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Celebrating the 30th birthday of Simon Jarrett

Today, the 16th of July 2018, Simon Jarrett would have turned 30. He never quite made it, the proposed treatment for his brain damage proving ineffective. And yet he did. A Simon Jarrett made it to...

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What is Amnesia’s Hard Mode?

A year ago we brought SOMA to the Xbox One, and along with it the Safe Mode. The optional mode removed the hostility of enemies and let players explore Pathos-II in relative peace. Most  players were...

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Hiring: Tools Programmer

Title: Tools programmerFocus: EngineType: Full-time, permanentLast day to apply: 30th of October 2018 Tired of the constraints of Unity, Unreal and other big engines? Want to be in control and get down...

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Hiring: Project-based 3D Artist

Title: 3D artistFocus: Polishing environments and propsType: Full-time, project-based (approx. 1 year)Last day to apply: 4th of November 2018 After 3 years of hard work, we are now close to finishing...

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People of Frictional: Miguel Nogueira

Hi. My name is Miguel Nogueira and I am a concept artist and designer at Frictional Games. My job is to create art for concepts that we might or might not add to the game. The point of concept art and...

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Thoughts on Detroit: Become Human

By Thomas Grip Quantic Dream learns with each game, and adresses their issues with new features. But with new features come new issues, and lots of juicy design lessons. In this blog post I will talk...

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Writing the best application for a Frictional Games job

Written by Kira, who goes through and replies to all your Frictional applications. So, you have decided to apply for a job here at Frictional Games? Great, we would love to hear from you!…But before...

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Hiring: Audio Lead / Sound Designer

Title: Audio Lead / Sound DesignerFocus: Creating and implementing sounds, managing audio contentType: Full-time, permanentLast day to apply: Monday 15th of April 2019 /CLOSEDLocation: Malmö, Sweden...

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We're launching an official Discord server!

Join our server here! Frictional Games is a distant and cryptic game developer, quietly tinkering with unspeakable horrors in the darkest depths of Europe. Yet over the past while we have been chipping...

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Hiring: 3D Art Lead

Title: 3D Art LeadFocus: Pipeline development, 3D modelingType: Full-time, permanentLast day to apply: 8th of September 2019Location: Sweden, applicants residing in European countries welcome A door...

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Frictional Fan Jam 2019

Screenshot courtesy of Newsman Waterpaper and their mod The Streets of London.#FrictionalFanJam September is a meaningful month for Frictional Games, as it marks several of our anniversaries. This...

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